The adventure list can now be scrolled using the Page Up/Down and Home/End keyboard buttons.
Hovering over the time remaining before adventure expiration now displays a tooltip with a more precise expiration time.
The adventure details page now also shows adventure duration.
Unit tooltips on the adventure details page now display which enemies auto-attack that unit at the start of the mission.
Cursed Adventurer's Guide improvements:
Outcome summaries which show remaining companion health now also include remaining troop health.
Enemy/Companion health is now also displayed in outcome summaries for missions with a limited degree of randomness and a consistent result.
The "Not all abilities have not been taken into account" warning is now more prominent.
Additional companion and enemy abilities are now included in the Guide.
Equipment reward borders now take item level into account (though sometimes not on first load).
Fixed an issue causing missions which have not been started by the player to display as in-progress.
Fixed an issue causing xp-to-level to be displayed for troops.
Fixed an issue causing an unexpected ordering of the Companions list after
clicking Select adventurers.
Addressed an issue preventing anima from being deposited after interacting with the mission table in some circumstances.
Fixed an issue causing an excessive waiting time for a Cursed Adventurer's Guide prediction when the adventuring party includes a companion with 0 remaining HP.
Rapidly clicking on the Cursed Adventurer's Guide is now less likely to cause UI stuttering.
Improved alignment of ability target indicators when using non-default fonts, font sizes, and interface scaling. Again. Possibly.